The rendered images are of a bike rack with a bike parked in it. The scene has been modelled and textured inside 3dsmax. I used bitmaps to texture the wall and the floor and added bump maps. Lighting was added to light the scene and give the scene a realistic look. The renders show the progress made and are of low quality.
By looking at the renders, The feedback i got was to adjust the lighting for better shadows and make the bikes look less clean. Also to adjust the lighting so the scene looks dirty as if its during sunset. Also to add more lights coming from different angles and different colour.