The following images show render test of the BMX in a scene. I’ve tried to match the lighting and camera angle from the image to the 3D scene within 3dsmax. I also used a HDRI light set up to match the lighting. By looking through the images you can see the changes that has been made in each one to et a more realistic look. To achieve the last image, the process of adjusting the light was made to match the lightness of the scene , as well as this subtle bleeding shadows were added to make it fit. The scene image itself was edited to make the black more black so it matches the blacks on the bike. After that the reflectivity and glossiness of the materials were adjusted.
The Feedback i got in reagrds to these renders was to match the contrast and brightness of the wall to the levels of the bike.